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File: 1608525598739.jpg ( 23.56 KB , 268x188 , smash 64.jpg )

 No.1956[Reply]

Thread for discussing general Super Smash Bros topics

- casual play

-competitive scene

-cool combos & more
15 posts and 2 image replies omitted. Click reply to view.
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 No.2593

Is anyone here interested in any of the competitive aspects of smash or is it all just fun and games?
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 No.2604

>>2593
For funsies, plus patting myself on the back for spotting references and remembering where a song is from.
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 No.2686

I haven't played for hundreds of hours (yet), but I just got murdered, saw my opponent grabbing the Smash Ball and a Blue Shell while I respawned, and I got murdered right again, so here are my unsolicited opinions about improving Ultimate:

1. There should be more mobility when you respawn, like flying around in a UFO for a bit and then jumping out of it or something like that.

2. Item spawning should be balanced around character speed and position. For the basic idea, picture a flat stage with two characters standing there. A single item can spawn in the middle between the characters, meaning when both characters start running towards it simultaneously, the faster one will grab it. A more fair reference point for spawning is wherever both characters would meet when they started running towards each other simultaneously. Of course, items only ever spawning exactly at that reference point would be pretty dull. Instead, this could be used together with some randomization and a tracker checking whether there is a strong trend of being particularly fair or unfair towards a player in how the items have spawned and this potentially triggering a different spawn point to make up for that. You also need to take verticality into account, but that's the idea basically. (Perhaps something like that is already in the game; if so it's too subtle for me to notice.)

3. The Final Smash Meter as an alternative to the Smash Ball seems like a really half-baked idea. I think it should take longer to get the F Smash from this (especially with characters that have a very strong F Smash) and when the bar is full, I think it would be more interesting if the character pulsated in and out of the state where you can do the F Smash, like 1 second in, 2 seconds out, 1 second in or something like that.

4. Attacks by slow characters should have more hitstun.

5. There should be an automatic slow-mo replay of the kills after a fight because I often have no idea what just happened. I feel like I'm Joe Biden driving a car. Where am I? Who just got killed and how? When somebody got killed by stage hazard or an item, a little line of text explaining what it was would be helpful. Oh my God, I really sound like I'm getting senile :(
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 No.2699

6. Items are really overpowered. They should modify your character's abilities, but it feels rather like your character vanishes for a while behind the awesome power of the item. EITHER Items should get a big nerf across the board, from how long gust of wind, the hammer, the invincibility star etc. are active to how often you can swing the big baseball bats and swords OR a kill with an item should count for half as much as a non-item kill. Or maybe both.
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 No.3210

/v/ is now the roulette board, please go there for your video game related discussions.
>>>/roulette/


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 No.1389[Reply]

Thoughts on Hypernormalisation
5 posts and 1 image reply omitted. Click reply to view.
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 No.2940

>>1844
Bad takes like what it? Interested in watching it. But stuck in the living room so tell if there are any adult situations please
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 No.3072

>>1389
It's appropriately Lynchian for our horrific post-modern fascist world. The book that coined the term is worth looking into:

https://en.wikipedia.org/wiki/Alexei_Yurchak

an interesting talk of his (in English): https://www.youtube.com/watch?v=eg6Vq0cXvSc

the book: https://libgen.is/search.php?req=Everything+was+Forever%2C+Until+it+was+No+More
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 No.3107

Anne frank is really cute why did the nazis have to kill off so many qt jews omg
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 No.3145

>>1389
Why was she so cute bros? She didn't deserve to die so early.
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 No.3146

>>3107
Nazis were really autistic. Fuck them.


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 No.2887[Reply]

Did Kojima predict the coronavirus outbreak?


File: 1608525680092.jpg ( 39.9 KB , 500x678 , film socialism.jpg )

 No.2808[Reply]

Do you like Godard movies? Probably most famous leftist director. Do you think he doing disservice to socialist ideas by obscuring them? I love his 60s movies: Pierrot le fou, Weekend, but i must admit i dont understand his latest movies, maybe because i dont understand historical context. I watched Film Socialisme today but i dont know what to think about that, can anyone explain what does he want to achieve?
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 No.2818

Can't really help you with his later stuff, but I've enjoyed all of his early New Wave works from the 60s as well. Contempt, My Life to Live, and Alphaville are personal favorites.
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 No.2825

File: 1608525681622.jpg ( 40.88 KB , 400x302 , chinoise.jpg )

I'm not a film enthusiast (far from it) but I watched La Chinoise on a weed edible. It was great.


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 No.2673[Reply]

Anyone watch this series?
https://www.youtube.com/watch?v=42XISWiH7jc

It chronicles from 1920s to 1960s and then various other americana stuff.
I watched the 1930s one and it seemed pretty relevant now

>Economic crash because of nature

>Democratic candidate proposing a new deal
>1 term US president
>authoritarian regimes emerged in several countries in Europe and South America
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 No.2674

File: 1608525668917.jpg ( 81.78 KB , 535x600 , 1567878168904.jpg )

>This video contains content from CBS, who has blocked it in your country on copyright grounds.
also we have a history board >>>/roulette/
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 No.2676

File: 1608525669060.jpg ( 98.53 KB , 700x700 , 2e1d7186b11df271884f2e96f9….jpg )

>>2674
yeah but I though this was entertainment-ish more than historical knowledgey

also fuck geo-blocks! VPN ftw


File: 1608525665340.jpg ( 413.74 KB , 1650x2531 , 81p6JZ3gZ0L.jpg )

 No.2636[Reply]

You have read it right?
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 No.2642

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 No.2643

there was a pretty convincing trot takedown of this book, but I forgot where I read it.
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 No.2644

https://www.wsws.org/en/articles/2015/06/01/kot1-j01.html

it was in the first place I looked. also this should be on history


File: 1608525599603.jpg ( 61.92 KB , 638x479 , the-economics-of-star-trek….jpg )

 No.1968[Reply]

I would like to hear some song like this:

https://youtu.be/B7-0ULhk4w0

But talking about a communist sociaty.

Ignora cringy image I just found on google.
1 post omitted. Click reply to view.
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 No.2041

"Imagine" by John Lennon
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 No.2119

File: 1608525613700.webm ( 8.42 MB , 320x180 , the only way to go is out.webm )

One Way to Go - Julia Ecklar
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 No.2122

Hilly Fields - Nick Nicely
(Proto Post-scarcity)
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 No.2127

File: 1608525614436.jpg ( 39.33 KB , 500x530 , Kevin Gilbert Kevin.jpg )



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File: 1608525609802-1.jpg ( 87.42 KB , 1280x720 , maxresdefault.jpg )

 No.2078[Reply]

I'm sick of seeing stereotypical "california lifestyle" shit in concept cars. Here's a few examples:

http://www.diseno-art.com/encyclopedia/concept_cars/honda_extreme.html

http://www.diseno-art.com/encyclopedia/concept_cars/gmc_pad.html

Yes, the examples are a bit dated but the dated nature of them just shows how stupid this all is.

And, as it directly pertains to Leftism: in the 1930s the government created a specific architecture for rural areas, known as National Park Service Rustic. NPSR-national is just a styled blend of everything, but it was adapted by California's government for various uses around the state: in the north CA Park Rustic tends to lean towards clapboard-looking shacks while south of Fremont (a notable place, it's where the first railroads went through to Oakland) they went for plaster-based spanish designs. Both prominently feature the state's colors: white, red and brown. Spanish buildings trended red while Norcal ones trended brown.

Why does this matter to leftists at all? Well in transportation specifically these colors were used to create what is now Caltrain's logo, back when the state government decided to just take over service completely from it's disinterested private operator, Southern Pacific. Notably SP's first class passenger colors were silver and red, and this transition marked an important step in American cultural development as (wait for it) Americans, including stereotypically rural ones that voted for Reagan all six times, voted for the government to provide a service that private industry was unwilling to continue. This was a hard fought victory, while Amtrak had already existed at that point this was a step in forcing the President to not stop Congress from buying Amtrak their own equipment (at the time, Amtrak was still using 30s-era legacy cars given over per the terms of it's creation).

On a similar point, same goes for SF's Muni whose choice of grey/red reflects the growth of Norcal's economy relative to LA's; Muni's old yellow/white paint existed in response to LA's rise and LA is associated with warmer colors. None of this is referenced in automobile concept cars, because car concepts are what companies want people to be and not whPost too long. Click here to view the full text.
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 No.2085

Anon I might be stupid but I don’t get it. Interesting post though.
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 No.2086

File: 1608525610689-0.jpg ( 70.19 KB , 512x335 , unnamed (2).jpg )

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File: 1608525610689-2.jpg ( 2.14 MB , 3296x1737 , Chico_Amtrak.jpg )

>>2085

Here are some more examples of what I'm talking about, from railroad stations around CA. Most were torn down since it's owner, like all companies, has little respect for what they create as it's all in service of profit.

Car companies are the same but their concept designs are more alien and have essentially no relevance to Californians. It doesn't need to be for them to make money, and it's infuriating because they probably could design a "California" automobile in the same way Sacramento built a "California" railroad, so to speak.
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 No.2087

File: 1608525610865-0.jpg ( 294.6 KB , 1233x1490 , page_1.jpg )

File: 1608525610865-2.jpg ( 92.08 KB , 750x606 , csdp1.jpg )

>>2086

Anyway, compare it to anything found in one of these magazines. Generally speaking, the magazine's commissioned art will be way off base as to the reality most Californians experience. I use railroads as an example since class struggle is more obvious there.

As it pertains to Socal architecture: modern capitalist architecture tends to be far, far less practical than actual Spanish architecture. This is because actual Spanish structures (and high-quality copies, like train stations) were built with plaster, masonry and concrete not timber covered with plaster. As a result actual Spanish designs have to be more conservative, and they have a much hardier look. Conduit has to go on top of walls, not neatly packed within them.

This is extremely evident along SF's Embarcadero where old industrial warehouses remain next to brand new hipster cafes and "tech" spaces.
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 No.2096

>>2087
Hey OP it’s dumb anon here. Thank you for explaining something so interesting. Architecture is way more indicative of things then people’d thing. Cheers g


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File: 1608525607671-1.mp4 ( 2.02 MB , 720x1280 , riggedcointoss.mp4 )

 No.2057[Reply]

The official thread for coin tossing, a really popular hobby in the USA at the moment. You can share your tips and tricks to win every-time.
2 posts and 1 image reply omitted. Click reply to view.
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 No.2060

Math problem: Suppose your coin may be biased, but you don't know the actual probabilities. How do you make coin-tossing fair? Variant: Let's add to this problem the start-orientation bias.
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 No.2061

>>2060
Toss the coin twice with the calls reversed (same start orientation). Repeat if tied.
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 No.2064

>>2060
Look at it, then depending on if it is heads or tails turn it on your arm or not, to make it more fair for the candidate who really tried so hard and made our billionaire friends so happy.
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 No.2069

Another math problem: Suppose the coins are unbiased and that there is no start-orientation bias either. What are the odds that you win six tosses in a row?
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 No.2094

>>2069
With each toss, the number of possible sequences doubles. 2*2*2*2*2*2 = 64. So, there are 64 possible sequences for six coin tosses and in only one of them you win six times. In other words, that you DON'T win six times in a row has a probability between 98 and 99 percent.


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